Here
are some screenshots from the game. The
3DX engine uses the isometric 3D technique to display the scenes increasing the
field of view of the action around the Vyruz. These
screens are 640x480x16 bits resolution. The engine can display up to 1600x1200
depending on your video card, monitor and CPU configuration. The
3DX engine extensively uses additive, substractive, transparency real-time effects
for special fx. All
the game graphics are ray-traced for a high level of details... |